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Like the Barbarian, they excel at close-in combat. Paladins, of course, are the classic "warriors of light" fantasy archetype, and so have something of an advantage over the other classes in combat with the Undead, which will be helpful not only as you wander through the Skeletons and Zombies of Act 1, but even as you wander through the final Chaos Sanctuary in Act IV. In addition to their Auras, Paladins are equipped with Combat skills that give them an edge on their foes. This makes a Paladin a wonderful character to play with during multiplayer games, so if you choose a Paladin in, expect your stock to rise with other players as you advance in levels. A consummate team player, the Paladin comes with a large variety of Offensive and Defensive auras, all of which will be transmitted to allied characters and minions when they're within range. The Paladin class is a sign of Blizzard's understanding that this version of Diablo is going to be primarily played online. The Paladin, being a warrior of Light, has 18 different Auras available to him.
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